Answer: No, flags do not transfer between alliances.
Some extra relevant information:
In the world of Rise of Kingdoms, alliances play a crucial role in fostering cooperation, strategic planning, and domination on the battlefield. As players forge alliances with others, they are assigned a specific flag that represents their group.
Now, the question arises: If everyone within an alliance were to switch to another alliance, would the flags switch as well?
The answer is no. The flags in Rise of Kingdoms are tied to the specific alliance, rather than individual players. This means that even if every member of an alliance were to switch to a new alliance, the original alliance’s flag would remain unchanged.
The reason behind this design choice is to maintain consistency and allow players to identify alliances based on their flags. It helps to create a sense of identity and recognition within the game.
Furthermore, the fact that flags don’t switch when players change alliances also prevents exploitation and abuse of the system. Players can freely move between alliances without affecting the visual representation of the original alliance.
Instead, when players switch alliances, their new alliance’s flag will be displayed next to their avatar, indicating their current affiliation. This allows for flexibility and fluidity within the game, as players can switch alliances depending on their goals, strategies, or partnerships.
It’s worth noting that while flags may remain the same when players switch alliances, the alliance’s power, influence, and dynamic can change significantly. The success of an alliance heavily relies on the dedication, coordination, and teamwork of its members. So, even if the flags don’t switch, the alliance landscape can shift dramatically with the ebb and flow of alliances and players.
In conclusion, flags in Rise of Kingdoms are tied to alliances, rather than individual players. Therefore, if all members were to switch alliances, the flags would remain unaltered. This design choice ensures consistency, identity, and recognition within the game while allowing players to freely navigate the alliance landscape based on their strategic goals.